It will keep happening because people rush to preorder or buy shitty, unfinished games on a release day- just look at Jedi Survivor from this year. The game was in a laughable state for months after release. I thought waiting for so long was enough for the patch shitshow to be over.
No incentives to ship good quality games, especially looking at larger companies. Luckily there are still sincere reviewers that will give you heads up about it
I want to give shout-out to the studio behind Lies of P. Game was super well optimized since release and I can't recall a single bug during dozens of hours of gameplay. It's a bit sad that it went by without a lot of hype. This is the kind of game dev that should be praised.
LOL that’s such a disrespectful take… the gameplay design in those games are second to none. That’s something that needs to be fine tuned from scratch each time.
That is an understatement. The amount of refinement they have done now on various games is starting to feel like it is beyond just pure iteration but is a result of intuition that cannot be taught.
Not OP and a bit of an aside but, funnily enough the leap from BotW to TotK actually was the first time in a while that I felt like Nintendo didn't really bring that kind of refinement and innovation. It wasn't not a bad game, not by a long shot, but it lacked that usually tight gameplay and experience that you come to expect. This is in large part the open world as it felt like they used scale rather than refinement to get those across the line.
No incentives to ship good quality games, especially looking at larger companies. Luckily there are still sincere reviewers that will give you heads up about it
I want to give shout-out to the studio behind Lies of P. Game was super well optimized since release and I can't recall a single bug during dozens of hours of gameplay. It's a bit sad that it went by without a lot of hype. This is the kind of game dev that should be praised.