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Not OP and a bit of an aside but, funnily enough the leap from BotW to TotK actually was the first time in a while that I felt like Nintendo didn't really bring that kind of refinement and innovation. It wasn't not a bad game, not by a long shot, but it lacked that usually tight gameplay and experience that you come to expect. This is in large part the open world as it felt like they used scale rather than refinement to get those across the line.


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