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You said Flash doesn't need to support mobile because they offer apps. And now you bring mobile back into equation when evaluating WebGL?


How do you export HTML5/WebGL to mobile apps?

I said when you write ActionScript3, for desktops you export to Flash and for mobile you export to iOS and Android. Runs the same everywhere.

So how do you get your WebGL game onto mobile platforms?


I used Ludei in past. Works great.

[0] - https://www.ludei.com/showcase/




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