Prodigy is what got me into programming. While trying to find something to do online, I came across their message boards for game programming.
I vividly remember following directions and downloading files to play a game someone else uploaded for QBasic. The first page of code were nothing but comments, so I naively assumed that computers could just "understand" prose and display it on screen.
The message boards were extremely helpful (where Red Baron was released!), and even had gurus who wrapped their names with tildes to distinguish themselves.
It got me into computers as well. I vividly remember checking their message boards on my IBM PS1 to get me through King's Quest VI back in the day. More importantly, I was able to find information on how to navigate DOS so I could free up the 20 megs of Hard Drive space I needed to play it.
"As we invest more of our lives into the electronic realm, corporate decisions to shut down online services without recourse are beginning to resemble digital acts of Nero burning Rome—cultural history and entire communities are trashed in the process."
The OA was aged 11 to 18 while using Prodigy. Recent work on memory tends to suggest that particular age range, perhaps up to early 20s, leaves very strong memories - many things are new &c. So this aspect of OAs life has a lot of importance to the OA.
In the area I live in, we have, in the last 30 years or so, demolished huge factories and whole vertically integrated industries have vanished or moved south to lower wage countries. Foundaries, lock factories, tool making, car making. Those factories were the site of communities - you spend half your waking lives at work - but they were demolished as quick as anything. Some history survives but not the detail/experience.
If anything, digital communities are easier to preserve in the sense that the whole corpus can be captured. Please note I said easier, not easy!
Good point on that last part. It's amazing that EzBoards exist in this day in age, in any form, but we've yet to figure out an easy way to gobble things up; I can get my own wikipedia site started in under 10 minutes but I can't get an easy way to archive a bunch of stuff online? It'd be a service for sure, but storage is cheap these days.
The issue even back then, was data portability. We should do this not only for selfish reasons, but for capturing our history, our discussions and knowledge sources that don't exist anywhere else for history. A small example, tonight I wanted to revisit my comments at the 2010 World Cup that I did at Television Without Pity 4 years ago - But NBCUniversal decided to shut down the site and kept the recaps, but killed the forums, and over 10+ years of TV discussion is lost. So I bet we'd like peeps from the year 2064 to be able to see our Facebook pages to at least understand some of our day-to-day lives for historical reference. Will it be there?
This is why self-hosted WordPress is cool. If you have something important to say, do it on your own domain where you have permanent control of the content, presentation, backups, etc. And nobody can ban you, downvote, etc.
Hey Facebook users! There's a lesson to be learned here; in case you missed it:
It had no where to go but away. That data was never on the Internet; it existed in a proprietary format on a proprietary network, far out of reach from the technological layman. It was then shuffled around, forgotten, and perhaps overwritten by a series of indifferent corporate overlords.
If the business is sold as a potential "going concern" the new owner will have your information.
If not a "going concern" businesses the assets are still flogged off, if only to try get some money back for any creditors it may have had, and any data they have is potentially an asset. Often they will be bought quite cheaply.
Of course someone working for the company as it dies might less officially take the information.
And if an online service is abandoned as-is and stays online for a while unattended, the lack of maintenance may mean it is vulnerable to security flaws it doesn't receive patches for at which point any information stored there is available to any black-hat who cares to look.
Prodigy got me online when I was about 7 years old. I played some maze game on there on my family's 386 over an expensive 9600 baud modem. I also remembering reading a lot about video game cheat codes on their BBS system ... good times.
> This same STAGE.DAT got Prodigy in trouble in the early 1990s when users discovered that it could contain fragments of data culled from their PCs. As it turns out, Prodigy's client was filling in "empty" portions of STAGE.DAT with random snippets of system memory. Users were convinced Prodigy was spying on them, uploading this data to its servers (it wasn't); Prodigy denied this and released a tool for the paranoid to zero out their STAGE.DAT files.
I vividly remember following directions and downloading files to play a game someone else uploaded for QBasic. The first page of code were nothing but comments, so I naively assumed that computers could just "understand" prose and display it on screen.
The message boards were extremely helpful (where Red Baron was released!), and even had gurus who wrapped their names with tildes to distinguish themselves.
~Eric~