it was only about 2-3 weeks when several HNers told me "nah you better re-check your code", when I explained I have over 2 decades xp of coding, yet have not manually edited code (in memory) for the last 6 or so months, whilst performing daily 12 hour daily vibe code seshes
It really depends on the complexity of code. I've found models (codex-5.1-max, opus 4.5) to be absolutely useless writing shaders or ML training code, but really good at basic web development.
Interesting, I've been using Claude Max with UE5 and while it isn't _brilliant_ with shaders I can usually get it to where I want. Also had a bit of success with converting HLSL shaders to GLSL with it.
Do you have any examples or are your project oss or anything like that? Because I want to believe, but I have people I work with that say and try the same thing (no manual coding), and their work is now terrible.
Ive finally fixed some massive issues in projects that were taking me literally years, Ill be super happy to share once they are ready ( I cant really show my trading app but the game should be fine as soon as I do).