When I was a kid, online games with chat were a no-no. Most of the ones designed for kids specifically avoided having a chat feature aside from preset phrases, like Toon Town.
Then of course by teens, most boys were in the notorious MW2 lobbies.
Despite how little they pay their game devs, offering like 20% I think, Roblox itself continues to make a loss so there case that they are scamming their devlopers isn't the strongest
Most their users are don’t pay, their services are all hosted by themselves, development of tooling for games and the platform itself is costly, legal issues, etc.
"A chapter 7 bankruptcy terminates the company's operations and takes the company completely out of business."
It is essentially a judges forced death-sentence for a corporation.
An appropriate solution given Roblox manipulative behavior targeting kids, and a pattern of administrative negligence on the platform. Spend 5 minutes searching, and the history of the platform "problems" is trivially exposed.
Kids <16 should not be on there unsupervised, and there are lots of other better-quality games around people can play that offer far less "problems". =3
Correct, in fact I strongly assert the benefit of being able to communicate with a global audience and participate early in the information economy far outweighs any alleged and poorly-articulated harm from the same.