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I have never heard of anyone using Go for realtime systems because of its GC and preemptive scheduler.

I don't know. I've seen "realtime" used quite often in a sort of colloquial sense, where it means something fairly different from "hard realtime system" as an embedded systems person might use the term. I think there's a pretty large base of people who use "realtime" to mean something that others might call "near real-time" or just "continually updating" or something along those lines, where's there's no implication of needing nanosecond level predictable scheduling and what-not.

That's not to say that the article isn't AI generated, or whatever. Just that I wouldn't necessarily see the use of the "realtime" nomenclature as strong support for that possibility.



Fair enough. I suppose there aren’t many hard real time posts these days in general.




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