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Many of us grew up in the PLD era, k-maps, etc. Woz pushed early HW to the limit, with SW APIs that delivered real value. Woz made astute design trade-offs based on full stack knowledge that his peers lacked. The world’s moved on to the GPU (low precision, accelerated parallel compute?) era, but the Woz view point still holds. You can see it in the AI kernel optimizations, or rematerialization methods to push GPU HW to the new limits, and trade-offs need to be made. GPU HW for 4-bit QAT or even 2-bit will dramatically affect the SW (AI) of this era. What trade-offs do you make?

I saw Woz on Northbound 280 “driving” his cherry red Model S, using FSD. He was looking down at the screen the whole time I watched him. Swear he had ssh’d into it.



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