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WGPU is a Rust thing more than a Python thing.


To clarify this a bit, wgpu is a Rust implementation of WebGPU, just like Dawn is a C++ implementation of WebGPU (by Google). Both projects expose a C-api following webgpu.h. wgpu-py Should eventually be able to work with both. (Disclaimer: I'm the author of wgpu-py)


Fair, I was looking at the wgpu-py [1] page but only skimmed it. It does indeed look like a wrapper over wgpu-native [2] which is written in Rust.

1. https://github.com/pygfx/wgpu-py

2. https://github.com/gfx-rs/wgpu-native




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