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Relatedly, here’s a slicer built around Fidget https://github.com/Wulfsta/WeekendSlicer/tree/main


Still very early work, mind you! This is mostly a proof of concept in its current state, but I will add more features if Fidget gets a 2D equivalent to Mesh, so I don’t have to worry about path extraction from meshes. Thanks for the mention! :)




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