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I wish more games had an option for N64/Xbox-level graphics to maximize frame rate. No eye candy tastes as good as 120Hz feels.


I’m sure you could do N64 style graphics at 120Hz on an iGPU with modern hardware, hahaha. I wonder if that would be a good option for competitive shooters.

I don’t really mind low frame rates, but latency is often noticeable and annoying. I often wonder if high frame rates are papering over some latency problems in modern engines. Buffering frames or something like that.


Doom 2016 at 1080p with a 50% resolution scale (so, really, 540p) can hit 120 FPS on an AMD 8840U. That's what I've been doing on my GPD Win Mini, except that I usually cut the TDP down to 11-13W, where it's hitting more like 90-100 FPS. It looks and feels great!




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