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> Modern games also tend to be better at not needing new players to refer to the rulebook as they used to

I wonder if those new players have thousands of sessions of play under their belt or if they are truly new players or with only a few games of experience.

I don't listen much to the explanation of a new game because there are usually too many rules to remember, they resemble parts of some other games (like learning Python when you know Ruby) and I ask questions when I'm playing and (sorry if somebody feels bad about this:) these are not chess or go or backgammon, I'm not expected to study to become good and play thousands of games of them, they are all casual games to me.

All I need to have a decent first game and not score last is identifying a way to score points and play along that line. If I play that game again I will do better (maybe.) If I don't play it anymore it doesn't matter if I invested my attention into its rules.



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