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The rulebooks are the worst part of the hobby. Some are beyond awful. One Deck Dungeon took me several attempts and a few google searches to figure out.

Another bad one was the travel version of Azul, which assumes you have already played the full size version.



I also watched a few videos to understand one deck dungeon, but it wasn't until I bought the mobile game that I really felt like I knew what was intended.

Don't get me started on One Deck Galaxy...

I love both games, though.




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