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I have the book and don’t think it’s particularly well written. I’d say it’s a boring read. I guess it’s ok for reference purposes.

Another design patterns book that is much more enjoyable is Game Programming Patterns [0]. Though of course focus is games.

Would be nice to have a more “entertaining” version of the GoF book, discussing same patterns.

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[0]: https://gameprogrammingpatterns.com/



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