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>In my experience 30 FPS is perfectly fine for a game like this, I'm not sure what do you mean about "scrolling" ?

A top down city sim 'scrolls' up/down/left/right around a map, which is a movement that is strongly associated to screen tearing -- which i'm not really sure is a relevant thing to bring up given the variety of v-sync options available.

Even a game locked at 30fps that 'scrolls' often shouldn't experience significant tearing with the options out there.



Even without tearing, a high framerate is very desirable for scrolling around a map or web page. For instance, iphones are widely praised for excelling in this regard. It's just easier on the eyes if things on screen move smoothly when you scroll/pan around, it's less fatiguing.




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