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CPU is not a bottleneck in Cities Skylines 2, nor most game to be frank.


This is so far from reality it's not even funny.

I mean its only common enough that the headline grabbing feature of the markets undisputed largest GPU vendor is a feature literally designed to reduce its impact as a bottleneck.


Disagree. Many games are ultimately limited by the performance of a single hot thread (often physics). Some things just don't parallelize, so throwing 8/12/16/24 cores at them doesn't help..




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