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As a C:S fan, I want realistic traffic, mixed zoning, and expect it to be prettier. I don't find it unplayable at all even when it is turning my PC into a space heater. Optimizations will come, and I'd rather be waiting for optimizations than features.


> Optimizations will come

As someone that has played C:S 8 years ago and last year, I'll tell you, not really, at least, not from people like paradox.


Since my post a performance patch has been released!


Definitely not from Paradox. Europa Universalis IV is 10 years old now, still getting regular DLC releases, and late game is still unacceptably laggy on 2023 computers. Like, 20 to 0.2 fps.


I have an absurd amount of hours in EU4 and I have absolutely no lag in EU4 on my desktop. And I can think of at least two times where Paradox has had a patch that really significantly increased performance.


How often do you play past 1750? That’s when the 5 second month ticks happen for me. Also 2-3 seconds between clicks in the macro builder when you get 3000 provinces or so, methinks some algorithm is quadratic. Restarting the game helps.


Late game does get bad, ill admit. Thsts just more incentive to win by then!


Mid-late game Stellaris still chugs on my 7800X3D, which is massively faster than pretty much any non X3D CPU in this particular game.

And I have it overclocked, with CL30 RAM, running a medium galaxy. Thats kind of unacceptable.

They fix it some, then it regresses...


And things like "If you accidentally enable xeno-compatibility, good luck and god speed."


DLC feature bloat >>> incentive to optimize


Funny thing is Stellaris has a "custodian" dev team specifically to address this.

The custodians fix a bunch of bugs and performance issues... then the features/dlc team introduce new ones.




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