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How superior it can be if it just shows a native canvas element and then draws custom stuff on it, which leads to funny bugs like 1 frame lag on iOS (OS detects touch and rightfully assigns a draw action, then flutter slaps its hands and reassigns with scroll action)?

> But I still don't understand why most companies still focus on React Native for their cross platform development.

Because it uses native components, which leads to native feeling apps. For bonus points, they added new engine that makes performance differences between react-native and native apps very small (unless you're working on interval trading terminal or games, which flutter does not handle as well). Plus its simply easier and entry barrier is non existent, therefore its cheaper.

> Google needs to do better marketing for the technology.

Dart as a language is a bad marketing for their technology. I also hate the amount of boilerplate I have to write and how weird it looks compared to RN/SwiftUI/Compose.



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