It is a copy of SteamOS which uses its own Wayland compositor (Gamescope) that is not compatible with anything other than AMD (since it was originally intended to only be used with Steam Deck, there was no reason to make it work anywhere else)
I would have thought that installation of Nvidia driver packages for Arch would do the trick. I'll admit that I'm unfamiliar with the interaction between GPU drivers and Wayland, so I'm guessing it would just result in an unstable combination?
Not just unstable, until I think 2 years ago literally not useable as the nvidia proprietary drivers didn't implement useable GBM by default, so even if it didn't hard crash it would never show anything besides a blank screen.
I believe the "d" part of "dGPU" is tripping you up here -- the "d" is "discrete", meaning unbundled from the CPU. IOW, Intel GPUs that are not bundled with the CPU have roughly a 0% market share.
We're talking about a dedicated gaming system here, iGPUs are pretty much irrelevant in that context. Things would be different in the context of a browser or word processor.
Besides, counting "1 Intel CPU sale = 1 Intel GPU" is misguided since that would count everyone using an Intel CPU with a dGPU as an Intel GPU customer, even if the iGPU sits idle 100% of the time.
Looking at a more representative demographic, the Steam users[0], Intel has a 9% market share, vs AMD's 15% and Nvidia's 85%. I don't know whether this also overcounts hybrid-GPU users (Optimus/DSG) into the iGPU bucket as well.
Probably supports just AMD because the focus of this is for mini pcs from companies like Beelink etc that use either mobile AMD cards or on board graphics from an AMD chip. Mini pcs are currently dominated by AMD hardware.
Thanks, that makes sense. Intel is also getting out of NUC market. But there are still lots of NUCs out there that could be used as a light gaming server.
> Nvidia and Intel GPUs are not supported
Any specific reason why that is? Or if it’s in roadmap?