Is that AI driven, or is it just "here are the control points on the key frames, make them go"?
It would be neat to be able to have fewer key frames and better in betweening so that more storytellers could have access without a team of CalArts grads. That doesn't seem unreasonable given what we've already seen, but I'm neither an animator nor an AI expert so I'm curious.
Both. It's currently mostly interpolation driven, but there are already added smarts and heuristics in the algorithms, and AI work is done to make it even better looking.
It would be neat to be able to have fewer key frames and better in betweening so that more storytellers could have access without a team of CalArts grads. That doesn't seem unreasonable given what we've already seen, but I'm neither an animator nor an AI expert so I'm curious.