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Who knows about 10 years in the future; Perhaps crypto '10x's, and gamers move to cloud platforms. If the prices should be raised, after some years, the added margin will add competitors and increase the efficiency, thus making chips cheaper in the long-term. Anyhow, makes more sense to advocate for silicon subsidies, which helps with national geopolitics as well.


Cloud gaming suffers from inherent issues having to do with latency that are unsolvable. If you place a lot of expensive machines very close to users its not economical and if you put the machines further away from users the latency sucks.

It's likely that PC gaming will spend the next 40 years the same way it spent the last 40 years. It's also immaterial anyway. We need to not kill the PC gaming industry this decade not try to bring it back from the dead like lazarus with tech that may never come through. The same thing is true of using tax payer money to incentivize production of silicon. It may make sense for a number of reasons but its not a solution to I can't buy a GPU now. Making it uneconomical for miners to use gamer cards solves the issue this year. Meanwhile we can subsidize production of silicon in the states and work going "to the cloud" with the gaming industry if it makes sense. It's not an either or.


I don't want cloud gaming. A NES still works fourty years later, a cloud platform can disappear tomorrow with all your games.




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