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This article is very on point and every team benefits tremendously from people who do just spend the time and sleigh the monsters.

In a bigger team, a big second reason why these kinds of very uncomfortable tasks aren't done is that they also often don't produce immediate business value. You then have double resistance: the PO wants features from you and grinding is boring.

The people who first get to a position where they can spend the time and then do spend the time (instead of doing the even more fun tasks), are worth their weight in gold.



This.

I'm glad my employer has hack weeks twice a year when I can play, or grind out useful-but-low pricey tasks.


> sleigh the monsters

I love this image




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