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That's true for me too, I dug out Starship Titanic not long ago, but it raises another concern. If streaming games catch on widely enough, the holdouts become a niche market. I don't foresee that happening to games in general, but certain genres could see streaming-only releases.

In particular, online FPS games have high requirements and many already have "fixed" lifespans because matchmaking relies on the publisher's servers. Given how many excellent games have switched to community hosting after they were abandoned by the publisher, that'd be a real shame.



> I don't foresee that happening to games in general

To be honest, I feel like this has already happened to computer games in general. Online and/or phone-home requirements pushed me out of large segments of the games market years ago.




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