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Games are not movies though many making this connection is probably why many games are awful nowadays as they try to be something they are not. It doesn't surprise me that executives who have no idea about gaming see flashy graphics and associate them with movies.

Longevity is certainly not overrated, at least for me. Just yesterday i was playing Morrowind, a game released almost two decades ago and a few months before i was doing my 9th playthrough of Fallout New Vegas - not long after my 6th playthrough of Vampire - The Masquerade: Bloodlines. All these are games that i have played many times over many years and have benefited tremendously from users having complete control over their computers and the files to mod them and fix them so they become the classics they are today. If anything, just VtmB alone is a great case of how much you can not rely on the official channels for support but also how much the community - thanks to having such control - can address the issues and give the game the attention it deserves. These are games i have played and had fun for years.

Of course these are just the more known ones. I have played (and even fixed myself) and had fun with games that have been forgotten by their own developers for many years now. I actively try to find lesser known and/or lesser well received older games - i spent several days playing something like Excalibur 2555AD, a clunky and mediocre game for most, yet i had fun exploring its weird dungeons and even weirder enemy designs that look like they escaped from some early 90s British comic).

None of that stuff would be possible with something like Stadia. All of those would be long gone, broken for all their short lifetime which would end to make space for the newest overhyped release and some of them - like Excalibur 2555AD - would barely exist for more than a few months after their failure.



What percentage of your games do you play more than a year after purchase?

If you could have rented most of your games at a lower price, and then bought the ones you really liked on sale, would you have paid more money total?


With a few exceptions, pretty much all of them are games i buy at some sale or at recommendation of someone i trust but i find time for actually playing them much later. Many of those games (e.g. VtMB that i mentioned elsewhere) are games i've bought (let alone played) way after their developers ceased to exist.

You probably need to check out the whole "gaming backlog" meme :-P


That doesn't answer the second question I asked, though.

And pretend I asked what percent you continue to play more than a year after starting them.


How many games you play today you'll be able to play in 20 years? I'm delighted that I can play on archive.org the games I played 20 years ago.


> What percentage of your games do you play more than a year after purchase?

Admittedly a very low percentage.

I will say that I definitely spend more than 90% of my time playing games on games that I've bought more than 10 years ago.

To me, games are a way to experience a different life in a different universe that is full with other friends and acquaintances. They are fun worlds that I can visit whenever I want.

That's why stadia (and games that require online connections) are things I can never see myself accepting.


If you approach games this way there are much better deals than Stadia. Microsoft's Game Pass and Sony's PS+ both get you free games for roughly $60 a year (so if you get one full price game out of it you're "breaking even"). They're cheap, but ephemeral (you lose the games when you unsubscribe). Stadia seems expensive and also ephemeral—not the best combo.


Almost all of those that I paid for.

I only pirated (it's the 21st century "Demo" for me) the rest. You may see why I wouldn't be interested in Stadia at all.




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