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I think it's ridiculous to use one game like Minecraft to announce a new era for videogame developers. Who's to say Minecraft wasn't an anomaly, a result of a ridiculously talented person like Notch and a perfect storm of hype and word-of-mouth PR?

> Why it matters

>

> Sounds interesting, you say, but why should I care that a few guys have put together a cool little indie game? The reason you should care is because a team of four or five people using free libraries and cross-platform tools have just made a mockery of the last five years of franchise-oriented, $50 million budget, yearly-release, AAA game development. And it’s not just a fluke. The Humble Indie Bundle, World of Goo, Braid, and a number of other extremely low-budget titles have electrified the gaming community, while games with millions in marketing budget like APB and Kane & Lynch fall flat on their face critically and commercially. Gamer discontent with these barren blockbusters is palpable, and Minecraft is the new poster boy for it.

Oh, they've "electrified the gaming community", have they? But how well are they doing financially?

Apple's App Store has enough successful apps to give developers hope, but the PC videogame scene needs more data points, before I'll start considering going "indie", as the kids call it.

How well does Minecraft do in terms of protection against piracy? I haven't heard a lot about it, and considering games like the aforementioned World of Goo's problems with it[1].

This is like saying that the success of Audiosurf on Steam ushered in a new era that developers would now be able to repeat. Steam has definitely made a big different, but everyone, calm down and take a deep breath for a second.

Notch is a friggin' wizard, and as much as people will try to reverse engineer its success, don't try to create a trend graph with one data point. I think it'd be devastating to give aspiring developers the impression that the road to success has been paved. Notch has found a way, but he hasn't paved it for the rest of us.

[1]: http://www.rockpapershotgun.com/2008/11/14/world-of-goo-vs-p...



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