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I wouldn't worry about total number of Steam users or their percentages. It's pretty irrelevant. What's more important, is potential of sales per OS. So for all intents and purposes, that survey is pretty useless. But numbers from HB are actually something you can evaluate.

> by showing that a significant chunk uses Linux, more gaming studios will target Linux.

That's already happening, if you paid attention.



You're being pretty confrontational here, and I don't think it's necessary..

No matter which way you slice it, the Linux gaming community is tiny when compared to Windows and consoles. Sure, it's growing, and there are more and more games coming to the OS, and more choices = better of course.

But we are a long way from Linux being a platform that matters in the overall computer gaming world.


I'm not confrontational. I just prefer when those Steam numbers aren't used like some absolute indicator of some situation, and they often are. They aren't demonstrating sales potential, so developers shouldn't use them for evaluating viability of Linux releases.


Making statements like "if you paid attention" or calling people "desperate" is confrontational language, or at best unnecessarily harsh.

Linux gaming is obviously a subject that you hold dear - you've jumped in multiple times on almost every single top thread in this discussion - and that's ok, but ease off a bit..

Let your points stand on their own merit, you don't need to call people out because they're not as deeply informed on the subject matter as you are, or because they don't agree with your perspective.


Statistics are often twisted around or taken out of context to make an argument, which is wrong. So don't get upset if that is dismissed to make conversation fact based, not speculation based. And this particular stats example is waved around often for that incorrect argumentation.




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