They're not remakes. There's a difference between using the same characters in brand new games, and remaking old games. Your entire comment reads as though you consider them to be literal remakes, and that's completely wrong. People aren't also just buying them for nostalgia. After all, they're new games, it's hard to be nostalgic about new stuff. People are buying them because they're really really fun. And you'll note that kids, who definitely don't have nostalgia for the old games, also consider them to be really really fun, so it's really not just because people liked the previous games.
You're kind of missing my point. That's great for the person who is already a Nintendo fan and already plays every Mario game like clockwork.
As a person who hasn't own a Nintendo console in a decade, what would be my incentive to buy one to play Mario? How the heck would I be able to tell that the Nintendo Switch Mario is any different than the ones that came before? If it is in fact different, why the heck isn't it in a different series?
(Of course the answer to that last one is: Nintendo's sales are fueled entirely by nostalgia, so of course they want the Mario or Zelda game on it because it's basically "free sales". People will buy it just because it says Mario on the cover. Which, going back to my first post, I find disgusting.)
So Nintendo is doing a great job (presumably) marketing to people who already love their products, but what reason are they giving a person who doesn't to try out the product?
You keep missing the most important point, which is that these games are very fun. That's the reason for someone who hasn't played a Mario before to pick it up.
> As a person who hasn't own a Nintendo console in a decade, what would be my incentive to buy one to play Mario?
Because it's a lot of fun.
> How the heck would I be able to tell that the Nintendo Switch Mario is any different than the ones that came before?
If you haven't played the ones before, then you don't really have a point for comparison. But in that case, the question doesn't seem meaningful at all. Why does it matter that it's different than the previous games, as long as it's fun? You certainly don't have to buy the latest console just to play Mario, you could buy an older console in order to play the older games. Or you could buy the latest console and then pick up older games on the Virtual Console. That said, if you're going to start with Mario (or Zelda or any other Nintendo IP), it's never a bad idea to go with the latest, then if you like it you can pick up the older games. Of course, if you're playing games from older platforms, the visuals won't be as good as the more recent ones. And you may also find that they're not quite as polished as the later ones, because they learn from their older games so that way each new one is better. Most notably, the current level design philosophy they have with Mario started with Super Mario Galaxy 1 (and refined in 2 and then Super Mario 3D Land), so the older games will feel a little different (info about this level design philosophy can be found in this interview - http://www.gamasutra.com/view/feature/168460/the_structure_o...). And of course there's an obvious important difference between the 2D Mario games and the 3D Mario games.
> If it is in fact different, why the heck isn't it in a different series?
Why? It's not radically different, every Mario game has a lot of commonalities (though each new game tends to introduce something new to the formula). And just in general, why throw away an IP that millions of people love? There's literally no upside to doing that.
Also, if we consider Zelda instead of Mario, even though each Zelda game is a brand new story, they're all connected to each other (a timeline of all games through Skyward Sword can be found from the book Hyrule Historia, or at https://zeldawiki.org/images/7/7c/Timeline_Hyrule_Historia.j...). But there are also really big differences between the games. As one example, The Wind Waker takes place on a series of islands scattered across a large sea, and you have a boat (that talks) that you literally sail from island to island, and with a lot of related mechanics around that. Compare that with the other Zelda games, where every other game takes place mostly on land without any sailing (except for Phantom Hourglass, which was a direct sequel to Wind Waker). Similarly, almost every game follows an entirely different character, but each character is basically a reincarnation of the Hero Of Time (Link).