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I haven't used 1Password before, but I know LastPass offers multifactor authentication via your mobile app of choice[0], which comes to essentially the same thing.

Once you've set it up, you require two passwords to log in: one you memorise; the other you read off your mobile app, and is regenerated every 30 seconds.

[0]: https://helpdesk.lastpass.com/security-options/#Multifactor+...


What is that widget? It looks great!


You can get it here - https://play.google.com/store/apps/details?id=fr.pooley.beta....

You'll also need to install the 'Ultimate Clock Widget' app from here - https://play.google.com/store/apps/details?id=in.vineetsiroh....

Enjoy!


The coolest bit is that I can install both of these on my phone and tablet (which is back at home and not with me) right now via the links you just shared without having to interact with either device.


What's funny is that this feature gets often pointed out as one of the cool Android exclusives, but iOS has it too: you just need to turn on Automatic Downloads in the store settings, it works for apps as well as media and books purchased from the store.

It's more limited, in that it will download all purchases made on any other device (or iTunes) connected to the same account, but it seems like very few people are aware of it.


Apple does not have a web bases store right? You still have to use itunes and download the app to the computer? Android install can be done via the web store from what I understand


you have to do it from iTunes, but you don't have to download to the computer or do any syncing. It works the same way as Android, just from the iTunes app instead of a web browser.


I know you don't need to sync but buying an app in itunes automatically starts downloading it to the computer. That's how I remember it. Has it changed?


I don't know if it still downloads it to the computer as well, but I do know it does start downloading it on your device automatically.


I didn't know about this. It would have been better if I didn't need to launch Itunes though.


If it works more or less the same then I happily stand corrected.


Thanks :)



Thanks a ton!

And no I don't think so, as they claim "Amara gives individuals, communities, and larger organizations the power to overcome accessibility and language barriers for online video." You just helped me watch a course that was posted for free online. Isn't that the point of this? :)


You may enjoy this animation of a dramatic reading of a bad review: http://www.newgrounds.com/portal/view/558516


I laughed, although I might have seen it before.

Reminded me of the Weekend Web series on Something Awful, so I went there and watched a few. They're funny, but almost too crass for my taste (so I won't post a link here). I guess I'm getting old.

Jesus, the stuff I watched as a youngling!


As I recall, in 2006 only students were allowed on it, and many of them would add seemingly everyone on campus as a friend.

It's possible that today, students still do that, but other people don't, bringing the average down.


Here's another (mock-up?) photo of Google Glass attached to regular glasses, this time from Google I/O: http://imgur.com/q4tDX


That point reminds me of Kathy Sierra's distinction between just-in-time learning and just-in-case learning: http://headrush.typepad.com/creating_passionate_users/2005/0...



Yes, I'm in love with their sorting algorithm. That's why I was particularly interested in seeing what appears to be deviations in it. However, I'm probably just seeing things.


Ah, gotcha. Did you catch what the downvotes were for each question?


Check out http://reddit.com/r/tabled. Only useful after the AMA is over, admittedly.


https://blog.facebook.com/blog.php?post=405727117130

"Closing the Gift Shop may disappoint many of the people who have given millions of gifts, but we made the decision after careful thought about where we need to focus our product development efforts."

"We'll be able to focus more on improving and enhancing products and features that people use every day, such as Photos, News Feed, Inbox, games, comments, the "Like" button and the Wall."


That blog post strikes me as a little fishy. I'm not privy to the internals of FB's engineering structure circa 2007, but I doubt a few engineers working on gifts (which even then likely brought in $millions/year) seriously detracted from development elsewhere.

Given the date, I think it's more likely that gifts were removed to help support the growing FB Platform rather than competing with its apps. (In 2007 people had profiles that looked like this: http://yflcsandi.files.wordpress.com/2008/07/facebook-profil...) Either that, or something along the lines of focusing less on revenue-generating activities.

That said, I believe it's better to nurture traditions early, especially if those traditions involve payment. It's also rare for a company to generate significant amounts of revenue from multiple channels, so I'm not sure it was a wise decision to just kill off the Gift Shop.


Annoyingly, quite a few of the removed features have not since been satisfactorily replicated by apps; or else they were once, but those apps have since been removed. I'm not even sure what the point of Facebook apps is anymore, since the useful ones seem to all be gone. (OK, I guess interfacing with websites is useful. The useful Facebook-internal ones all seem to be gone.)


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